Code, J., Clarke-Midura, J., Zap, N. & Dede, C. (2012). Virtual performance assessment for serious games and virtual worlds. In H. Wang (Ed.), Interactivity in E-Learning: Cases and Frameworks. New York, NY: IGI Publishing.
EDMEDIA 2011 OUTSTANDING PAPER AWARD WINNER
Code, J., Clarke-Midura, J., Zap, N., & Dede, C. (2012). Student perceptions of immersive virtual environments for the meaningful assessment of learning. In T. Bastiaens & G. Marks (Eds.), Education and Information Technology 2012: A Selection of AACE Award Papers (pp. 185-194). Chesapeake, VA: AACE.
Evaluating video games as a cognitive tool: Assessing the cognitive skills of video game players and non-players
Zaparyniuk, N. (2007). Evaluating video games as a cognitive tool: Assessing the cognitive skills of video game players and non-players. Paper presented at the AERA 2007 Annual Meeting Chicago, U.S.A.
EDMEDIA 2002 OUTSTANDING PAPER AWARD WINNER
Zaparyniuk, N. & Montgomerie, T. (2002). The Status of Web Accessibility of Canadian Universities and Colleges. Paper presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications 2002(1), 2139-2143